8-on-8 Soccer Rules – NJ

Markets: New Jersey

Format: Soccer

SUMMARY

• 8 players on the field maximum – 6 men (maximum) and 2 women (no maximum number of women) unless other gender requirements specified in league details above.
• 5 players, including 1 woman required to start a game
• Short field with a goalie and regulation sized goals
• All games are RAIN or SHINE (unless dangerous conditions – be sure to check weather alert hotline)
• Two 23-minute running halves with 2 minute half time
• No off sides
• Slide tackles are illegal
• All free kicks are direct except on goalie pass back violation (indirect) and players must wait for a refs whistle or gesture. Players can score directly from kick off.
• Unsportsmanlike behavior will result in that player/team being suspended/removed from participating in all ZogSports leagues.
• Game time is forfeit time

FORFEITS/GAME TIME

Please don’t forfeit. Your teammates and opponents count on you to have a full team and competitive game. Each team must have at least 5 players including 1 woman to start a game. Game time is forfeit time. Due to the extremely tight schedule, we strongly suggest arriving at the field 15-20 minutes before game time.

FORFEIT PENALTIES

Forfeits will result in loss of game.

FORFEIT NOTIFICATION

If you know in advance that your team is going to forfeit a game, you MUST email forfeits@zogsports.com before 4:00pm on the day of the game if your game is a weeknight game or 4pm on the Friday before a weekend game. It is not considered notification unless you receive a reply.

If your decision is not made until after 4pm, you should still try to reach ZogSports, and we will make efforts to contact the other team.

Once ZogSports is notified you are forfeiting, it is official (you cannot change your mind), and the other team will be notified.

CLOCK/TIME

Two 23-minute running halves with 2 minute half time.

TEAM SIZE/CO-ED RULES

• 8 players (at least 2 women) at any one time unless other gender requirements mentioned in league details above – includes the goalie.
­ A team may use up to 8 women if they choose, but maximum 6 men
• Teams may play with no less than 5 players (4 men maximum, 1 woman minimum). If a team has less than 5 players a forfeit will be awarded. Teams may play with 6 or 7 players in any ratio as well as long as they do not play with more than 5 men and 1 player is a woman.
• Teams MUST start at game time if the minimum numbers of players is present
• Rosters are limited to 15 players but you can add more at an additional cost. No players may be added to the roster after the 2nd week. If you are short-handed during the season you may pick up another ZogSports player(s) not on your roster for the game. See below “Picking Up Players” for details. PLAYERS WILL NOT BE ALLOWED TO PARTICIPATE IN ANY GAME WITHOUT SIGNING THE WAIVER

PICKING UP PLAYERS

• Since occasionally teams may be short players and ZogSports wants everyone to be able to play every game possible, we permit teams to pick up non-roster, ZogSports players for your game. There are penalties and limitations: Penalty is 1 goal per player

• Teams may pick up 2 ZogSports non-roster players when the team has:
­ 6 total players show up*

• Teams may pick up 3 ZogSports non-roster players when the team has:
­ 5 total players show up*

• Teams may pick up 1 ZogSports non-roster player when the team has:
­ 7 total players show up

*Teams can never pick up players to have subs.

If both teams show up with an equal number of 5 or 6 players, teams are both to play with that number of players. Players may be picked up IF AND ONLY IF BOTH captains agree prior to the game to pick up an equal number of players (not exceeding 8 on a side).

All pickups must be identified at the start of the game and must adhere to the gender ratio. Teams can never pick-up non-ZogSports players. DURING THE PLAYOFFS, ONLY PLAYERS ON YOUR ROSTER ARE ALLOWED TO PLAY.

If  a roster player arrives after the game has started, non-roster player must be replaced by the roster player. Non-roster player may not re-enter the game.

Protests in regards to non-roster ZogSports players must be made to referee or field manager before the game begins. If a player arrives late a challenge must be made to that player before they start playing. Teams can only challenge specific players.

UNIFORMS/FOOTWEAR

• Team shirts provided by ZogSports. If players do not have shirt with them, ZogSports suggests wearing similar colors to rest of team
• Shin guards are strongly recommended

Grass/Field Turf Fields
• Rubber cleats – allowed
• Metal cleats – NOT allowed

SOCCER RULES

If your team has any questions regarding a call that was made (which is rule-based), your captain may ask the referee to refer to the rules if there is a disagreement. Only captains can discuss a rule with the referee and no judgment calls will be discussed.

START OF PLAY

• The referee will have the two captains play rock/paper/scissors. The winning captain will have the option of choosing sides or taking the kick-off
• A game is started by a kick-off from the center mark. The opposition must be 5 yards from the ball when the kick-off begins. The ball may go in any direction. A goal CAN be scored directly from the kick-off (your teammate does not have to touch the ball first)
• In the second half, teams change directions and possession

SUBSTITUTIONS

• Unlimited, on the fly, substitutions of players are permitted

NO OFFSIDE  RULE

GOAL BOX/GOAL AREA

In ZogSports 8-on-8 short field outdoor soccer, the goal box is the equivalent of the penalty area. This area will be:
• 6 yards from the goal line
• 3 yards wider than the goal posts
• Marked by cones on the end line and markers on the corners
• Goalies can only touch the ball with their hands in this area. Any fouls in this area will result in a penalty kick from 12 yards out

GOALIES

• The goalie may use his/her hands anywhere inside the goal area.
• Goalie has 6 seconds to release the ball once picked up in the goal area.
• Once the goalie has released control of the ball, he/she cannot touch it again with his/her hands until it has been touched by an opponent.
• Goalie cannot use his/her hands on balls that have been intentionally directed to them by a teammate’s feet. They must play these balls with their feet. If the goalie uses his/her hands, a goalie pass back violation occurs (indirect kick from spot of pass). Head/body ball pass backs are permitted. Goalies can’t use their hands if directly receiving a teammates throw in
• Goalies cannot punt or drop kick the ball. If goalie punts/drop kicks ball, a corner kick for the opposing team will be awarded. The goalie can throw the ball as far as they want.

CARDS/MAJOR INFRACTIONS

The following are fouls or misconducts and can result in penalties depending on the level of aggressiveness or danger of the foul committed:

Yellow Card:
• Swearing, gesturing at, or arguing with any player or referee
• Time wasting tactics
• An intentional (in the eyes of the referee) kick, trip, jump at, strike, hold, push, or charge from behind or violently charge an opponent
• Slide tackling

If a player receives a yellow card (warning) for any reason, he/she will be required to sit out of the game for four minutes. The team will be able to substitute a player for the yellow card recipient. The referee will let the player/team know when the four minute “penalty” has expired. If a team is short players, they will have to play down a player until the penalty expires.

If a player receives two yellow cards in one game, they will be ejected and their team will need to play one player short for the remainder of the game (regardless of the male/female ratio on the field at the time).

Red Card
• Fighting, excessive swearing, gesturing at or arguing with the referee
• Two yellow card violations
• Multiple instances of excessively dangerous play as deemed by the referee

If a player receives a red card for any reason, he/she will be ejected and their team will need to play one player short for the remainder of the game (regardless of the male/female ratio on the field at the time). The player may also be ejected from his/her next scheduled game.

FREE KICKS/FOULS

Direct Kick:

The direct free kick is one where a goal can be scored without another player touching the ball. All players must be 5 yards or more from the spot of the ball. A direct free kick will be awarded for:

• Hand Ball – If a player other than the goalkeeper (inside his/her own penalty are) deliberately handles the ball (touches it with any part of the arm up to and including the shoulder).

A hand ball foul should NOT be called if:
– A player is instinctively trying to protect him/herself from injury
– The player did not deliberately touch the ball but the ball hit his/her arm and she/he did not move the arm toward the ball (however, if the player’s arms were in an unnatural position such as above his/her shoulders or sticking out to the sides, then s/he should be called for a handball). This will be called at the referees discretion.
• Slide Tackling
• Dangerous Play – kicking while player is on the ground or above the waist when an opposing player is within 5 feet
• Kickoff
• Stoppage of play – made necessary due to the disciplining of an opposing player
• Any other foul/violation not including goalie pass back violation

Indirect Kick

The indirect free kick is a kick where a goal cannot be scored unless the ball is touched by another player (any player, teammate or opposition) before entering the goal. An indirect free kick will be awarded for:

• Goalie Passback – (for explanation, see GOALIES section above)

*All free kicks will be taken from the spot of the foul. The free kick resulting from a goalie pass back will be taken from the spot where the ball was initially passed back from. The kicking team must wait for the referee to signal that the ball is back in play. All players must be 5 yards or more from the spot of the ball.

Penalty Kick

If any offenses occur within a team’s own goal area, a penalty kick will be awarded.
• The kick shall be taken from the penalty line (12 yards out)
• All players other than the goalkeeper must stand behind the kicker while the kick is taken
• Players may not advance past the kicker until the ball has been struck

BALL IN AND OUT OF PLAY

Corner Kick:
• When the entire ball passes over the goal line and was last touched by a player from the defending team, the offensive team will put the ball back in play, when signaled to by the referee, from the corner of the field nearest to where the ball went out. Opposing players must be at least 5 yards from the ball. A corner kick is a direct kick. The offensive team can score without anyone else touching the ball

Goal Kick:
• When the entire ball passes over the goal line and was last touched by a player from the offending team
• The defending team will put the ball back in play when signaled to by the referee. Goal kicks must be taken from any spot on or within the goal box. Opponents must clear the goal area. A goal kick is a direct kick. The offensive team can score without anyone else touching the ball

Throw-Ins:
• When the entire ball passes out of the field of play along the sideline a throw-in is awarded to the opposition of the team of the player who last played or touched the ball
• The ball is thrown in from the spot where the ball left the field of play. The player throwing in the ball must have both feet touching the ground outside the field of play. Ball must be delivered with both hands from behind and over his/her head into the field of play. If there is an illegal throw, possession will be passed to the opposing team who will put the ball in play via throw-in.
• A throw-in which goes directly into an opponent’s goal without touching any player on the field will be disallowed. Throw will be re-taken
• A throw-in from your own teammate may go to your goalie but the goalie may not use their hands (An indirect kick will be taken from where the throw came from if a goalie uses their hands in this situation)

SCORING

• The ball must completely cross the goal line to be considered a goal.  If any part of the ball is touching the goal line, no goal will be allowed
• For balls in the air, the entire ball must have crossed the imaginary plane of a goal line.
• After a goal is scored the ball returns to the center with the team scored upon taking the kickoff

REFEREEING

• ZogSports will provide a head referee for each field.

STANDINGS

The standings for soccer will be based on the following point system:
• Win – 3 points
• Loss – 0 points
• Draw – 1 point

Regular season games ending in a tie score after the end of regulation will be recorded as a draw. Penalty kicks (if necessary) will be used in playoffs.

PLAYOFF GAMES

If teams are tied at the end of regulation in the playoffs, we will go directly to a 3v3 penalty shootout.

If the championship game must be called before the end of regulation, the current score will stand. In the case of a tie, co-champions will be awarded.

Shootout:
• Each team selects 3 players (2 males maximum, 1 females minimum) and informs referee of shooters prior to the first shot being taken. Players do not have to have been playing at the end of regulation.
• The goalie may be substituted only once during the shoot out
• Rock/Paper/Scissor will decide which team shoots first
• Both teams shoot at the same goal
• Teams will alternate taking direct penalty shots from 12 yards out from the goal line (no male/female shooting order is necessary)
• If tied after Round 1, Round 2 will be SUDDEN DEATH (i.e., 1st player from Team A scores and 1st player from Team B misses – Team A wins)
• Players who shot in the 1st shootout are not eligible to shoot again until all remaining players present have shot. If and when 1 team begins to utilize players for the second time, the other team may “recycle” players as well regardless of if everyone has shot yet. Thus, some players on the team with more people present may or may not shoot.
• If the championship game must be called during the shootout (regardless of present shootout score), co-champions will be awarded.

TIE BREAKERS FOR PLAYOFFS/SEEDINGS
1. Total number of points
2. Head-to-head competition
3. Record against other teams in or tied for playoffs (winning percentage – i.e., 0-1 is same as 0-2, but 1-3 is better than 0-1)
4. Number of wins
5. Record against next best common opponent
6. Coin Toss

TIE BREAKERS FOR LEAGUES WITHOUT PLAYOFFS
1. Total number of points
2. Head-to-head competition
3. Record against top 4 teams in league/teams tied (winning percentage – i.e., 0-1 is same as 0-2, but 1-3 is better than 0-1)
4. Number of wins
5. If no winner found, co-champions are awarded

SPORTSMANSHIP
ZogSports is a charity-focused, social sports club for young professionals. Our goal is for you to have fun. We hope that you keep this in mind when participating. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by the referee or ZogSports staff may result in suspension and/or ejection from a game or the league.
SUSPENSIONS/EJECTIONS
• Any player(s)/team(s) that are involved in a fight will be suspended from all ZogSports leagues for life
• Any excessive contact or collision will result in a foul and ejection of player
• Any player abusing the referee will automatically be ejected from the game without a warning
• A player ejected for ANY reason is subject to be ejected for the next game as per league managers discretion.

RAINOUT/LIGHTNING INFOMATION
Games will be played rain or shine. Games on grass will also depend on field conditions. In the event of bad weather/dangerous conditions, ZogSports offers two ways to check if your game is on or rained out:
• We will try our best to email the league with enough notice.
• Weather Alert Hotline 332-213-9023 (https://play.zogsports.com/weather-alert-hotline)

Be sure to check periodically throughout the day as conditions may change.

In the case of lightning, games will be postponed at the field for 10 or so minutes. Teams playing will be required to leave the field and move inside. Since games will resume about 10min after the last flash of lightning, teams are required to stay at the field until the referee officially calls the game. Due to the limited field space, ZogSports will always try to complete all games even if it means shortening games. If a game reaches half time, it will be counted as official. If a game doesn’t reach half, we will try to reschedule the game from scratch. If teams leave the premises and the game continues, a forfeit will be awarded.

BEER/ALCOHOL
ALCOHOL IS NOT ALLOWED AT THE FIELD! This is really important. Not only is it illegal but if anyone drinks alcoholic beverages at any of the fields, we risk losing our permits. Anyone who is caught drinking at the field will be suspended from ZogSports for life.

CODE OF CONDUCT: The Participant’s Code of Conduct applies to all ZogSports participants. You can access the ZogSports Participant’s Code of Conduct HERE.

Markets: New Jersey