11-on-11 Outdoor Soccer Rules – NY
Markets: New York
- 11 players on the field maximum – No Gender Rule
- 8 players required to start a game
- Full field with a goalie and regulation sized goals
- All games are RAIN or SHINE (unless dangerous conditions)
- 25 minute running halves with 2 minute half time
- Off sides
- Slide tackles are illegal
- All free kicks are direct except on goalie pass back violation (indirect) and players must wait for a ref whistle or gesture
- Unsportsmanlike behavior can result in that player/team being suspended/removed from participating in all ZogSports leagues
- Game time is forfeit time
Please don’t forfeit. Your teammates and opponents count on you to have a full team and competitive game. Each team must have at least 8 players to start a game. Game time is forfeit time. Due to the extremely tight schedule, we strongly suggest arriving at the field 15-20 minutes before game time for stretching, changing, etc. since the games must start on time to complete the game.
FORFEIT PENALTIES AND NOTIFICATION
- If any members of a team show up for a game, it is NOT a forfeit in the standings.
- If a team has less than 8 players, the game will not be counted officially and the team with too few players will lose the game. In the name of fun, we still ask that the losing team stick around and scrimmage with their opponents.
- If NO members of a team show up (“NO SHOW FORFEIT”) for a scheduled game, it is a forfeit in the standings.
- The “no show” team will receive -1 points in the standings per game they missed.
- This is true regardless of whether or not the team notifies Zog HQ ahead of time.
- After two forfeits, it is up to the league manager’s discretion on whether or not to suspend the team for a future season or remove them from the current league. If a team NO SHOW FORFEITS twice in a season, they are disqualified from the playoffs
If you know in advance that your team is going to forfeit a game, you MUST contact us by 3 pm on the day of the game for weeknight leagues or by 3pm on Friday for weekend leagues at email@example.com. It is not considered notification unless you receive a reply. Once ZogSports is notified you are forfeiting, it is official (you cannot change your mind), and the other team will be notified.
Two 25-minute running halves with 2 minute half time. The clock stops only for official’s time-outs and injuries. Any delay tactics, such as kicking the ball far out of bounds, will enable the referee (at his/her discretion) to stop the clock.
TEAM SIZE/CO-ED RULES
- 11 players at any one time – includes the goalie
- Teams may play with no less than 8 players. If a team has less than 8 players, a forfeit will be awarded.Teams MUST start at game time if the minimum numbers of players is present
- Rosters are not limited in size but no additional players may be added to the roster after the 2nd week. If you are short-handed during the season you may pick up another ZogSports player(s) not on your roster for the game. See below “Picking Up Players” for details. Waivers must be signed by all players and handed in before the start of the first game.
PLAYERS WILL NOT BE ALLOWED TO PARTICIPATE IN ANY GAME WITHOUT SIGNING THE WAIVER
PICKING UP PLAYERS
Since occasionally teams may be short players and ZogSports wants everyone to be able to play every game possible, we permit teams to pick up non-roster, ZogSports players for your game. Before you get too excited, there are penalties and limitations: Penalty is 1 goal per player.
Game is an official forfeit when one team has:
Fewer than 8 roster players show up
Teams may pick up 2 ZogSports non-roster players when the team has:
9 total players show up*
Teams may pick up 3 ZogSports non-roster players when the team has:
8 total players show up*
Teams may pick up 1 ZogSports non-roster players when the team has:
10 total players show up
*Teams can never pick up players to have subs.
If both teams show up with an equal number of 8 or 9 players, teams are both to play with that number of players. Players may be picked up IF AND ONLY IF BOTH captains agree prior to the game to pick up an equal number of players (not exceeding 2).
All pickups must be identified at the start of the game. Teams can never pick-up non-ZogSports players. DURING THE PLAYOFFS, ONLY PLAYERS ON YOUR ROSTER ARE ALLOWED TO PLAY.
Roster player arrives after the game has started
- Non-roster player must be replaced by the roster player
- Non-roster player may not re-enter the game
Protests in regards to non-roster players must be made to referee or field manager before the game begins. If a player arrives late a challenge must be made to that player before they start playing. Teams can only challenge specific players.
- Team shirts provided by ZogSports
- SHIN GUARDS ARE STRONGLY ENCOURAGED!
- Metal cleats –NOT allowed
Referees will have a copy of the rules with them at the field. If you have any questions regarding a call that was made (which is rule-based), please ask the referee to refer to the rules if there is a disagreement. We also recommend that each team bring their own copy of the rules just in case. Only captains can discuss a rule with the referee and no judgment calls will be discussed. Players will be ejected for unsportsmanlike conduct.
START OF PLAY
- The referee will have the two captains shoot odds/evens or rock/paper/scissors. The winning captain will have the option of choosing sides or taking the kick-off
- A game is started by a kick-off in a forward direction from the center mark
- The opposition must be 10 yards from the ball when the kick-off begins
- A goal CAN be scored directly from the kick-off
- In the second half, teams change directions and possession
- Unlimited substitutions of players on the fly are permitted
- Any player with an open cut or wound must come off the field to bandage it up and receive treatment before re-entering the game.
- Normal off sides rules apply: An attacking player cannot be behind the last defenseman in the offensive side of the field before the ball.
- The goalie may use his/her hands anywhere inside the goal area
- Goalie has 6 seconds to release the ball once picked up in the goal area
- Once the goalie has released control of the ball, he/she cannot touch it again with his/her hands until it has been touched by an opponent
- Goalies can punt/drop kick the ball
- Goalie cannot use his/her hands on balls that have been directed to them by a teammate’s feet/body. They must play these balls with their feet. If the goalie uses his/her hands, a goalie pass back violation occurs
- Head ball pass backs are permitted
The following are fouls or misconducts and can result in penalties depending on the level of aggressiveness or danger of the foul committed:
- Swearing, gesturing at, or arguing with any player
- Arguing with the referee
- An intentional (in the eyes of the referee) kick, trip, jump at, strike, hold, push, or charge from behind or violently charge an opponent
- Slide tackling
- If a player receives a yellow card (warning) for any reason, they will be required to sit out of the game for four minutes. The team will not be able to substitute a player for the yellow card recipient. The referee will let the player/team know when the four minute “penalty” has expired.
- If a player receives two yellow cards in one game, they will be ejected and their team will need to play one player short for the remainder of the game. If the team was already playing short, they still have to remove a player from the field. (e.g. If a team is playing with 10 players and 1 of them receives a red card, the team will now be required to play with 9 players the remainder of the game.)
- Yellow cards will carry over within the same day in the case of playoffs. If in a 2nd or 3rd game of a day a player receives a 2nd yellow card, they will be removed for the rest of the day but the team will not have to play down a player.
- If a player accumulates 3 yellow cards in a season, they will be required to sit out one match. Yellow cards reset at the start of playoffs.
- Fighting, swearing, gesturing at or excessive arguing with the referee
- Two yellow card violations
- Multiple instances of excessively dangerous play as deemed by the referee
- If a player receives a red card for any reason, he/she will be ejected and their team will need to play one player short for the remainder of the game. If the team was already playing short, they still have to remove a player from the field. (e.g. If a team is playing with 10 players and 1 of them receives a red card, the team will now be required to play with 9 players the remainder of the game.) The player will be suspended from his/her next scheduled game.
- The direct free kick is one where a goal can be scored without another player touching the ball. A direct free kick will be awarded for:
- Hand Ball– If a player other than the goalkeeper (inside his/her own penalty are) deliberately handles the ball (touches it with any part of the arm up to and including the shoulder).
- A hand ball foul should NOT be called if:
- A player is instinctively trying to protect him/herself from injury
- The player did not deliberately touch the ball but the ball hit his/her arm and s/he did not move the arm toward the ball (however, if the player’s arms were in an unnatural position such as above his/her shoulders or sticking out to the sides, then s/he should be called for a handball).
- Slide Tackling
- Dangerous Play – kicking while player is on the ground or above the waist when an opposing player is within 5 feet
- Stoppage of play – made necessary due to the disciplining of an opposing player
- Any other foul/violation not including goalie passback violation
The indirect free kick is a kick where a goal cannot be scored unless the ball is touched by another player (any player, teammate or opposition) before entering the goal. And indirect free kick will be awarded for:
Goalie Passback – (for explanation, see GOALIES section above)
*All free kicks will be taken from the spot of the foul. The free kick resulting from a goalie pass back will be taken from the spot where the ball was initially passed back from. The kicking team must wait for the referee to signal that the ball is back in play. All players must be 10 yards or more from the spot of the ball.
- If any offenses occur within a team’s own goal area, a penalty kick will be awarded.
- The kick shall be taken from the penalty line (12 yards out)
- All players other than the goalkeeper must stand behind the kicker while the kick is taken
- Players may not advance past the kicker until the ball has been struck
BALL IN AND OUT OF PLAY
- When the entire ball passes over the goal line and was last touched by a player from the defending team
- The offensive team will put the ball back in play, when signaled to by the referee, from the corner of the field nearest to where the ball went out
- Opposing players must be at least 10 yards from the ball
- A corner kick is a direct kick. The offensive team can score without anyone else touching the ball
- When the entire ball passes over the goal line and was last touched by a player from the offending team
- The defending team will put the ball back in play when signaled to by the referee
- Goal kicks must be taken from any spot on or within the goal box
- Opponents must clear the goal area
- A goal kick is a direct kick. The offensive team can score without anyone else touching the ball
- When the entire ball passes out of the field of play along the sideline a throw-in is awarded to the opposition of the team of the player who last played or touched the ball
- The ball is thrown in from the spot where the ball left the field of play
- The player throwing in the ball must have both feet touching the ground outside the field of play
- Ball must be delivered with both hands from behind and over his/her head into the field of play
- If there is an illegal throw, possession will be passed to the opposing team who will put the ball in play via throw-in
- A throw-in which goes directly into an opponent’s goal without touching any player on the field will be disallowed
- Throw will be re-taken
- The ball must completely cross the goal line to be considered a goal
- If any part of the ball is touching the goal line, no goal will be allowed
- For balls in the air, the entire ball must have crossed the imaginary plane of a goal line to be allowed including if part of the ball hit off one or more posts
- After a goal is scored the ball returns to the center with the team scored upon taking the kickoff
- ZS will provide two referees for each field to make sure offsides calls are as accurately as possible.
- The standings for soccer will be based on the following point system:
- Win: 3 points
- Loss: 0 points
- Draw: 1 point
- No Show Forfeit: -1 points
- Regular season games ending in a tie score after the end of regulation will be recorded as a draw. Sudden death overtime and penalty kicks (if necessary) will be used in playoffs.
- Playoff games will follow the same format during regulation as the regular season. If teams are tied at the end of regulation in the playoffs, sudden death overtime will be used.
- One 5 minute period
- Coin toss/odds and evens/rock, paper, scissors will be conducted as at the beginning of the game to determine side/possession
- Teams will not switch sides
- If neither team scores after the 5 minute overtime period, teams will go into a shootout
- Each team selects 5 players and informs referee of shooters prior to the first shot being taken
- Players do not have to have been playing at the end of regulation
- The goalie may be substituted for only once during the shoot out
- A coin toss will decide which team shoots first
- Both teams shoot at the same goal
- Teams will alternate taking direct penalty shots from 12 yards out from the goal line (no male/female shooting order is necessary)
- If tied after Round 1, Round 2 will be SUDDEN DEATH (i.e., 1st player from Team A scores and 1st player from Team B misses – Team A wins)
- Players who shot in the 1st shootout are not eligible to shoot again until all remaining players present have shot
- If and when 1 team begins to utilize players for the second time, the other team may “recycle” players as well regardless of if everyone has shot yet. Thus, some players on the team with more people present may or may not shoot
TIE BREAKERS FOR PLAYOFFS/SEEDINGS
1. Total number of points
2. Head-to-head competition
3. Record against other teams in or tied for playoffs (winning percentage – i.e., 0-1 is same as 0-2, but 1-3 is better than 0-1)
4. Number of wins
5. Record against next best common opponent
6. If team forfeited, loses tie breaker if other tiebreaker rules don’t resolve seeding
ZogSports is a charity-focused, social sports club. Our goal is for you to have fun. We hope that you keep this in mind when participating. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by the referee or ZogSports staff may result in suspension and/or ejection from a game or the league.
- Any player(s)/team(s) that are involved in a fight will be suspended from all ZogSports Leagues for life
- Any teams may forfeit all remaining games
- Any excessive contact or collision will result in a foul and ejection of player
- Any player abusing the referee will automatically be ejected from the game without a warning
- A player ejected for ANY reason will be suspended for the next game. If that player is caught playing in that game, the team will forfeit
- Games will be played rain or shine at the turf fields. In the event of bad weather/dangerous conditions, ZogSports offers two ways to check if your game is on or rained out:
- Weather Alert Page at https://play.zogsports.com/weather-alert-hotline
- Weather Alert Hotline at 332-213-9023
- Be sure to check periodically throughout the day as conditions may change.
- In the case of lightening, games will be postponed at the field for 10 or so minutes. Teams playing will be required to leave the field and move inside. Since games will resume about 10 after the last flash of lightning, teams are required to stay at the field until the field manager officially calls the game. Due to the limited field space in NYC, ZogSports will always try to complete all games even if it means shortening games. If a game reaches half time, it will be counted as official. If time limits the games to less than a half, we will try to reschedule the game from scratch. If teams leave the premises and the game continues, a forfeit will be awarded.
Beer is not allowed on/at the field. Please do your part to keep the parks clean and use the trash cans provided. This is really important. If anyone drinks alcoholic beverages at any of the fields, we risk losing our permits. Anyone who is caught drinking at the field risks being suspended for the remainder of the season without refund. We also risk losing our permits if we do not clean-up any trash left behind.
ZogSports is a Charity-Focused, Co-ed Social Sports League
- While we appreciate the level of competitiveness in our league, we do not tolerate any unsportsmanlike behavior. This includes anyone who:
- Antagonizes players on other teams or their own teammates
- Exhibits excessive uncontrollable play
- Inappropriately “mouths off” to the referee(s)
- Verbally or physically threatens a member of our staff
- Any player ejected from a game will be suspended for a minimum of one game after league review
- ZogSports reserves the right to remove any player from a game(s), season and/or future season
- ZogSports reserves the right to remove a full team from the schedule and/or future seasons if we feel they are unable to participate in a manner in keeping with ZogSports’ mission to provide a fun, charity-focused, co-ed league.
CODE OF CONDUCT: The Participant’s Code of Conduct applies to all ZogSports participants. You can access the ZogSports Participant’s Code of Conduct HERE.